Raymond C. Arriaga

DC Universe Online (Massive Multiplayer Online -2010) - Unreal Engine

The Hall of Doom is a Players City in DC Universe for Villians. I was the point person for the Hall of Doom, handling all memory/streaming and art bug related issues until ship.

While other areas of the Hall of Doom were in collaboration with 2 other artist the following screens are areas that I solely owned. 

(Special thanks to Mark Ahlin for level/lighting Art Direction feedback and texture support from Bryand Lassiter)

 

          

 

        

 

The following are a few worldbuilding examples of rooms that I was also responsible for.  Each of the following rooms took on average of 2-5 days (using existing assets) to complete.